new coloring

parent 5a00905a
......@@ -14,6 +14,15 @@
#include "mouse.h"
#include "ui.h"
/*TODO
* 1. Store iterations instead of colors ?
* 1.1 memory usage vs performance loss ??? (cant draw in parallel anyway)
* 2. Look into SDL2 rendering
* 3. employ SSE2
* 3.1 x86intrin.h
* 3.2 inline assembly
*/
int
mandelbrot(Complex c) {
Complex z = {0.0, 0.0};
......
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